logo

RULES

THE KING OF FIGHTERS XV

Regulations

  • Version THE KING OF FIGHTERS XV for PlayStation®5
    The language setting and voice language will be Japanese.
  • Maximum number of participants: 2,000
  • If the maximum number of participants is reached, you will not be able to register even if you have already purchased an admission ticket. Please ensure you check the registration status of your desired title before purchasing a ticket. After purchasing your ticket, register as soon as possible. You can check the registration status here: start.gg

Match Format

  • Double elimination
    2/3 Rounds per Game, 2/3 Games per Set.
    3/5 Games for Winner’s Final, Loser’s Final and Grand Final.

Game Setup

  • 3-on-3 team battle
  • 60 count
  • There are no restrictions on the characters used.
  • Arrangement costumes can be used in this tournament.
  • Random stage select. (players may opt for an agreed stage)
    Press LS/L3, or hold the upper or lower buttons and press the decision.
  • Winner of prior game must keep same characters, but may change team order
  • Loser of prior game may switch characters and team order
  • If a double KO occurs in the final round and the game ends in a draw, the game will be played again on the same stage with the same characters
  • If a game is interrupted due to a pause, PS button, or controller trouble, the player who interrupted the game loses the match.

Controller settings

  • Your controller must adhere to the following:
  • Operation other than movement [Weak attack, middle attack, strong attack, special technique, abilities (default: R1), throw (default: L1), guard (default: R2), overhead attack (default: L2)] Cannot be assigned to multiple input mechanisms.
  • When moving with a direction key or button, the same movement cannot be assigned to multiple input mechanisms
  • If the left and right direction inputs are entered at the same time, both inputs must be enabled or both inputs must be disabled
  • If the up and down direction keys and/or buttons are entered at the same time, both inputs must be enabled or disabled, or only the up input must take priority.
  • The macro function on the controller side, such as the continuous fire function, cannot be used.
  • Leverless controllers are available.
  • Peripheral devices (converters, etc.) are not provided by the event, so please bring your own as needed.
EVO JAPAN 2025
©EVO Japan 2025
© Cygames, Inc. Developed by ARC SYSTEM WORKS
© ARC SYSTEM WORKS
©SNK CORPORATION ALL RIGHTS RESERVED.
©CAPCOM
TEKKEN™8 & ©Bandai Namco Entertainment Inc.
©SEGA
"PlayStation" is a registered trademark or trademark of Sony Interactive Entertainment Inc.